package resources
{
	import loaders.GroupLoader;
	import loaders.LoadManager;

	public class RTMap implements IResourceType
	{
		public static var TERRAIN:String = "map/cell.png"
		
		public var id:String;

		public function RTMap(id:String)
		{
			this.id = id;
		}
		
		public function load(loader:GroupLoader):void
		{
			loader.add(id, LoadManager.TYPE_DISPLAY_OBJECT); 
		}
		
		public function onLoad(loader:GroupLoader):void {
			
		}
	}
}